﻿/**
 * @author Colin
 */
class com.gamemeal.mx.Event {
	public static var START:String = "onStart";
	public static var LOAD:String = "onLoad";
	public static var STOP:String = "onStop";
	public static var ABORT:String = "onAbort";
	public static var DONE:String = "onDone";
	public static var DATA:String = "onData";
	public static var CLICK:String = "onClick";
	public static var PRESS:String = "onPress";
	public static var UPDATE:String="onUpdate";
	public static var CHANGE:String="onChange";
	
	public var target:Object;
	public var type:String;
	public var value:Object;
	public function Event(target:Object,type:String,value:Object){
		this.target = target;
		this.type = type;
		this.value = value;
	}
}